Composer and Sound designer for video games

My name is Gino and I am a musician with experience in sound design and audio implementation.

I’ve been making music and playing games for the majority of my life and recently I decided to merge this two things together.

Thanks to my particular taste in music which draws inspiration from different genres like: IDM, Industrial, Shoegaze and more. My approach to music composition is less conventional and because of that I found it to be very fitting for games with specific art styles, design concepts and intricate narrative elements.

My work philosophy in music can vary a bit from time to time but my strongest skills are the creation of experimental sounds and music with synths, guitars and other elements that can work with horror, action, RPG and many other types of games that are not afraid to experiment with new and fresh ideas.

In terms of sound design, I love recording my own stuff and experimenting both with audio implementation and my own recordings to make otherworldly noises and weird things.

In my spare time I love teaming up with people to take down savage raids in FF XIV and hunt some monster in Monster Hunter.